OPERATIONS RESEARCH

M. Sreenivasa Reddy

M.Tech, (Ph. D) MISTE, MIE

 

CONTENTS

 

Chapter – 1     Introduction                                                               1

1.1  Concept of Operations Research                                                 1

1.2  Definitions of Operations Research                                                         2

1.3  Evolution of Operations Research (Historical Development)           2

1.4  Scope of Operations Research (Applications)                             3

1.5  Approach of Operations Research (Phases of OR)                                  4

1.6  Limitations of OR Models                                                            5

1.7  Characteristics of OR (Features of OR)                                       5

1.8  Linear Programming                                                                    5

1.9  Steps in Formulation of a Linear Programming Problem (LPP)        6

1.10     General (Mathematical) Formulation of LPP                          6

Worked Examples                                                                                                    7

1.11     Graphical Method                                                                            13

1.12     Various Cases in Graphical Method                                                 20

Questions                                                                                          24

Problems                                                                                           24

Chapter – 2     Linear Programming Problem – Simplex Method    27

2.1  Introduction                                                                               27

2.2   Basic Terms / Definitions                                                                             27

2.3   Standard Form of a LP Problem (Characteristics of LPP)              28

2.3.1    Steps in Simplex Method                                                       28

2.3.2  Computational Procedure (Working Procedure) of Simplex Method                                                                                     29

Worked Examples                                                                             32

2.4  Artificial Variables                                                                                50

2.5  Big - M Method (Penaulty Method)                                                       50

2.6  Two Phase Method                                                                                56

2.7  Dual Simplex Method                                                                64

2.7.1    Procedure of Dual Simplex Method                                      64

2.8  Degeneracy in LPP                                                                                71

2.8.1    Procedure to Resolve Degeneracy                                        71

2.9  Concept of Duality                                                                                73

Questions                                                                                          74

Problems                                                                                           75

Chapter – 3     Transportation Problem                                          78

3.1  Introduction                                                                               78

3.2   Formulation of a Transformation Problem                                     78

3.3  Basic Feasible Solution                                                             79

3.4  Steps in solving a Transportation Problems                                           79

Worked Examples                                                                             80

3.5  Optimality Check                                                                       84

3.6   Variations in Transportation Problem                                            96

3.7   Assignment Problems                                                               110

3.8  Steps in Solving an Assignment Problem (Hungarian Method)     110

3.9  Differences Between Transportation Problem and Assignment Problem                                                                           129

3.10     The Traveling Sales Man Problem (Routing Problem)       129

Questions                                                                                       134

Problems                                                                                        134

Chapter – 4     Sequencing Problems                                           140

4.1   Introduction                                                                              140

4.2   Terms Commonly Used                                                            140

4.3   Assumptions Made in Sequencing                                              141

4.4   Types of Sequencing Problems                                                  142

4.4.1.    Sequencing n Jobs Through Two Machines                           142

Worked Examples                                                                           142

4.4.2.    n – Jobs and Three Machines                                               150

4.4.3.    ‘n’ Jobs and ‘m’ Machines                                                   155

4.4.4.    Processing 2 – Jobs Through m Machines                             161

Questions                                                                                        166

Problems                                                                                       166

Chapter – 5     Queuing Theory (Waiting Lines)                         170

5.1   Introduction                                                                              170

5.2   Terminology                                                                             170

5.3   Queuing System Characteristics                                                171

5.4   Notations for Representing Queuing Models                   173

5.5   Classification of Queuing Models                                               173

5.6.  Operating Characteristics of a Queueing System                        177

Worked examples                                                                            179

Questions                                                                                        194

Problems                                                                                         194

Chapter – 6     PERT – CPM Techniques                                    197

6.1     Introduction                                                                            197

6.2     Basic Steps in PERT / CPM (Project Scheduling)                     197

6.3     Applications and Objectives of PERT/CPM                              198

6.4     Terminology used in PERT/CPM                                             198

6.5     Network Construction                                                             200

6.6     Fulkerson’s I – J Rule (For labeling the network diagram)         200

Worked Examples                                                                            201

6.7     Important Concepts                                                                 203

6.8     Project Evaluation and Review Techniques (PERT)                  211

6.9     Related Statistical Terms                                                         212

6.10   PERT – Procedure / Steps                                                                  213

6.11   Differences Between PERT and CPM                                    221

6.12   Crashing of Networks                                                             222

6.13   Terms Related to Project Cost Analysis                                   222

6.14       Steps for Crashing                                                                  223

Questions                                                                                         229

Problems                                                                                         230

Chapter – 7     Game Theory                                234

7.1     Introduction                                                                            234

7.2     Basic Terms used in Game Theory                                          234

7.3     Formulation of a game                                                             236

7.4     Properties of Game                                                                 236

Worked Examples                                                                            236

7.5     Maxi min Principle                                                                  237

7.6     Mini max Principle                                                                  238

7.7   Procedure to Determine Saddle Point                                          238

7.8     Solution of a Game                                                                  239

7.9     Games having no Saddle Point                                                 245

7.10   Dominance rule                                                                      246

7.11 Graphical Method                               257

Questions                                                                                         267

Problems                                                                                         267

 

Chapter – 8     Integer Programming                                            270

8.1     Introduction                                                                            270

8.2     Applications of Integer Programming                                       270

8.3     Formulation of Integer Programming                                        271

8.4     Methods of Integer Programming                                             271

8.5     Cutting Plane Algorithm                                                               271

8.6     Branch and Bound Method                                                      273

8.7     Limitations of Integer Linear Programming                               274

8.8     Zero One Algorithm                                                                274

Worked Examples                                                                            275

Questions                                                                                         287

Problems                                                                                         287

Glossary                                                                                         289

Answers to the problems                                                              303

Index                                                                                              311

 

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